Semi-Dynamic Mobile-Based Virtual Reality System for University

Article Sidebar

Main Article Content

Emannuel T. Saligue
Rosemarie Y. Saligue
Jose C. Agoylo Jr.

Abstract: Most of the Virtual Reality today is a static image in which the creator will manually replace it in the system and even replace it as a whole. There are several steps to obtain VR projects, namely:  data processing, VR roles to follow, subsystems, data acquisition, data processing, 3D modeling, the object-oriented property of VR systems, and visualization task. This study aimed to develop and evaluate a Semi-Dynamic Mobile-Based Virtual Reality System for University. The system was developed using server side (PHP) and client side (JavaScript) scripting language for web-based Java, and PhoneGap for android application. Bootstrap and jQuery are also used in the development of the system with MySQL as the database so it can communicate with other platforms. The system can be downloaded git repository together with the android application the developer can use it for customization.  A developmental-Evaluative survey method was used in gathering the data using the adapted questionnaire. The respondents are very satisfied with the performance level of the system in terms of functionality, compatibility, security, and maintainability. Therefore, it is an indication that the developed system is an excellent platform in file management.

Semi-Dynamic Mobile-Based Virtual Reality System for University. (2024). International Journal of Latest Technology in Engineering Management & Applied Science, 13(7), 34-42. https://doi.org/10.51583/IJLTEMAS.2024.130705

Downloads

Downloads

Download data is not yet available.

References

Butler, S., Gamalielsson, J., Lundell, B., Brax, C., Mattsson, A., Gustavsson, T., Feist, J., & Lönroth, E. (2020). Maintaining interoperability in open-source software: A case study of the Apache PDFBox project. Journal of Systems and Software, 159, 110452. https://doi.org/10.1016/j.jss.2019.110452 DOI: https://doi.org/10.1016/j.jss.2019.110452

Dadafshar, M. (2014). Accelerometer and Gyroscopes Sensors: Operation. Sensing, and Applications.

Dubey, R., Gunasekaran, A., Childe, S. J., Papadopoulos, T., Hazen, B. T., & Roubaud, D. (2018). Examining top management commitment to TQM diffusion using institutional and upper echelon theories. International Journal of Production Research, 56(8), 2988-3006. DOI: https://doi.org/10.1080/00207543.2017.1394590

Fritz, F., Susperregui, A., & Linaza, M. T. (2005). Enhancing Cultural Tourism experiences with Augmented Reality Technologies. International Symposium on Virtual Reality, Archaeology and Cultural Heritage.

Gacek, C., & Arief, B. (2004). The many meanings of open source. IEEE Software, 21(1), 34–40. https://doi.org/10.1109/ms.2004.1259206 DOI: https://doi.org/10.1109/MS.2004.1259206

Gary, K., Enquobahrie, A., Ibanez, L., Cheng, P., Yaniv, Z., Cleary, K., Kokoori, S., Muffih, B., & Heidenreich, J. (2011). Agile methods for open-source safety-critical software. Software: Practice and Experience, 41(9), 945–962. https://doi.org/10.1002/spe.1075 DOI: https://doi.org/10.1002/spe.1075

Gosden, J. A. (2020). Software compatibility. Proceedings of the December 9-11, 1968, Fall Joint Computer Conference, Part I on - AFIPS ’68 (Fall, Part I). https://doi.org/10.1145/1476589.1476605 DOI: https://doi.org/10.1145/1476589.1476605

Griffin, T., Giberson, J., Lee, M., Guttentag, D., Kandaurova, M., Ksenia Sergueeva, & Dimanche, F. (2017). Virtual Reality and Implications for Destination Marketing. Scholar Works @UMass Amherst. https://scholarworks.umass.edu/ttra/2017/Academic_Papers_Oral/29/

Hall, S., & Takahashi, R. (2017, September 8). Augmented and virtual reality: the promise and peril of immersive technologies. World Economic Forum. https://www.weforum.org/agenda/2017/09/augmented-and-virtual-reality-will-change-how-we-create-and-consume-and-bring-new-risks/

Koch, S. (2004). Agile Principles and Open-Source Software Development: A Theoretical and Empirical Discussion. Extreme Programming and Agile Processes in Software Engineering, 85–93. https://doi.org/10.1007/978-3-540-24853-8_10 DOI: https://doi.org/10.1007/978-3-540-24853-8_10

Kumar, R., & Goyal, R. (2019). On cloud security requirements, threats, vulnerabilities and countermeasures: A survey. Computer Science Review, 33, 1–48. https://doi.org/10.1016/j.cosrev.2019.05.002 DOI: https://doi.org/10.1016/j.cosrev.2019.05.002

Mujber, T. S., Szecsi, T., & Hashmi, M. S. J. (2004). Virtual reality applications in manufacturing process simulation. Journal of Materials Processing Technology, 155–156, 1834–1838. https://doi.org/10.1016/j.jmatprotec.2004.04.401 DOI: https://doi.org/10.1016/j.jmatprotec.2004.04.401

Ogawa, Y., Iida, M., Amagasaki, M., Kuga, M., & Sueyoshi, T. (2013). A reconfigurable Java accelerator with software compatibility for embedded systems. ACM SIGARCH Computer Architecture News, 41(5), 71–76. https://doi.org/10.1145/2641361.2641373 DOI: https://doi.org/10.1145/2641361.2641373

Perez-Riverol, Y., Gatto, L., Wang, R., Sachsenberg, T., Uszkoreit, J., Leprevost, F. da V., Fufezan, C., Ternent, T., Eglen, S. J., Katz, D. S., Pollard, T. J., Konovalov, A., Flight, R. M., Blin, K., & Vizcaíno, J. A. (2016). Ten Simple Rules for Taking Advantage of Git and GitHub. PLOS Computational Biology, 12(7), e1004947. https://doi.org/10.1371/journal.pcbi.1004947 DOI: https://doi.org/10.1371/journal.pcbi.1004947

Salleh, M. A., Bahari, M., & Zakaria, N. H. (2017). An Overview of Software Functionality Service: A Systematic Literature Review. Procedia Computer Science, 124, 337–344. https://doi.org/10.1016/j.procs.2017.12.163 DOI: https://doi.org/10.1016/j.procs.2017.12.163

Sherman, W., & Craig, A. (2019). Understanding virtual reality: interface, application, and design (2nd ed., p. 5). Cambridge, Usa Morgan Kaufmann Publishers.

Solanki, P. (2017). What is Virtual Reality? - Virtual Reality Society. Virtual Reality Society. https://www.vrs.org.uk/virtual-reality/what-is-virtual-reality.html

Su, C. (2005). An open-source platform for educators. Fifth IEEE International Conference on Advanced Learning Technologies (ICALT’05). https://doi.org/10.1109/icalt.2005.60 DOI: https://doi.org/10.1109/ICALT.2005.60

Szabó, C., Korečko, Š., & Sobota, B. (2012). Data Processing for Virtual Reality. Intelligent Systems Reference Library, 333–361. https://doi.org/10.1007/978-3-642-23363-0_14 DOI: https://doi.org/10.1007/978-3-642-23363-0_14

O’Dea, B., Han, J., Batterham, P. J., Achilles, M. R., Calear, A. L., Werner‐Seidler, A., ... & Christensen, H. (2020). A randomised controlled trial of a relationship‐focussed mobile phone application for improving adolescents’ mental health. Journal of Child Psychology and Psychiatry, 61(8), 899-913. DOI: https://doi.org/10.1111/jcpp.13294

Article Details

How to Cite

Semi-Dynamic Mobile-Based Virtual Reality System for University. (2024). International Journal of Latest Technology in Engineering Management & Applied Science, 13(7), 34-42. https://doi.org/10.51583/IJLTEMAS.2024.130705

Similar Articles

You may also start an advanced similarity search for this article.